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THE DAILY CARD TABLE CWIIPARK.COM PLAY AT YOUR PACE

TURN OVER A NEW THOUGHT · A DETAIL WORTH NOTICING

Play Spider Solitaire

Read a one-suit layout from the exposed cards inward. A short matching run may become a useful bridge to a longer one.

One table.
Endless possibilities.
Learn the rules

1 SUIT Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

Your one-suit table

Here is what to know. Every deal contains 104 cards, so each rank appears eight times. There is no countdown or entry fee for the game. The homepage starts a one-suit game of Spider Solitaire with spades. Use the difficulty links whenever you want to try two or four suits.

Eight complete runs

Keep these details in mind. Clear eight runs to finish the deal. A completed run contains thirteen spades in order from King down to Ace. The run counter shows how many complete sequences you have collected. The game removes a full face-up run automatically when it forms at the bottom of a column.

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Read the opening layout

Keep these details in mind. The remaining fifty cards form five stock deals of ten cards each. The opening tableau has ten columns and 54 cards. Only the bottom card of each starting column is face up. The first four columns contain six cards each, and the other six contain five.

Find a legal destination

The key details are straightforward. Place a face-up card on another exposed card exactly one rank higher. A descending same-suit sequence can move together as one group. An Ace ends a descending sequence and cannot accept another card on top. For example, a seven can move onto an eight, while a queen can move onto a king.

Use an empty column

On this website, the following points apply. You do not have to reserve empty columns for Kings. Every column must contain a card before you can deal from the stock. Any exposed card or movable sequence can enter an empty column. An empty column can help you separate a sequence or uncover a hidden card.

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Turn over hidden cards

Here is what to know. Removing the last face-up card above a hidden card turns that hidden card face up. Revealing a card gives you another possible destination or starting point. A move that uncovers a card may be more useful than one that merely rearranges a visible sequence. Look across the whole tableau before committing a valuable empty column.

Bring in the next row

Keep these details in mind. You cannot choose which column receives an individual stock card. A stock deal is available only when no column is empty. Each deal may open a useful move or interrupt a sequence you were building. The stock button deals one face-up card onto each of the ten columns.

Ways to move cards

Here is what to know. Click or tap the first card of a movable sequence, then choose a destination column. Undo reverses the last successful move or stock deal while history is available. The Hint button points to a legal option without promising a winning solution. You can also drag a card or a same-suit sequence to another column.

Progress on this device

Here is what to know. The Privacy & Cookie Settings page lets you turn saving off and clear game data. Saved progress stays on this domain and does not transfer to another device. When saving is enabled, this browser stores your current game and recent undo history locally. Refreshing the page resumes the saved deal for the selected difficulty.

Explore the other modes

Keep these details in mind. Four suits requires you to track spades, hearts, clubs and diamonds. One suit gives you a useful place to learn descending sequences and empty-column moves. The How to Play and Tips & Strategy pages explain the same rules used by the game. Two suits adds the need to organize spades and hearts separately.