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THE SHAPE OF A NEW DEAL · A STORY TOLD IN SEQUENCES

Scorpion

Browse this edition of the Scorpion information. The contact address at the bottom is available for further questions.

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4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

A different kind of sequence

Here are the details for this mode. Moves build down in the same suit rather than allowing cross-suit destinations. Scorpion on cwiipark.com uses one 52-card deck with four suits. The tableau has seven columns. Four complete King-to-Ace runs clear the game.

The initial seven columns

The following details apply here. Three cards remain in the stock. Each opening column contains seven cards for a total of 49 tableau cards. The first three cards in each of the first four columns are face down. All cards in the last three columns are face up.

Build in the same suit

Here are the details for this mode. A seven of hearts can land on an exposed eight of hearts. A seven of hearts cannot land on an eight of spades. A moved group's leading card must land on a card exactly one rank higher in the same suit. A King cannot land on another card because no higher rank exists.

Order within a group may vary

The following details apply here. The selected cards do not need to descend in rank to travel together. The selected cards do not need to share a suit to travel together. The leading selected card still has to meet the destination rule. Any face-up card can be selected together with every card beneath it.

The empty-column rule

Here are the details for this mode. A group led by a lower rank cannot enter an empty column. Cards beneath a moved King do not need to be in sequence. An empty column accepts a King or a group led by a King. An empty column is therefore less flexible than an empty column in ordinary Spider.

Uncover another choice

An exposed card can carry the cards beneath it when its own destination is legal. Undo restores the earlier hidden-card arrangement when the move is reversed. Removing all face-up cards above a hidden card turns that hidden card face up. The next hidden card is revealed automatically.

The final three cards

Keep these points in mind. The stock contains one final deal of three cards. Dealing places a face-up card on each of the first three columns. There are no further stock cards after the three-card deal. This Scorpion version permits its stock deal when columns are empty.

Collect ordered runs

A few details help explain this feature. Moving an unordered group does not make that group a completed sequence. All thirteen cards in a collected run must be face up. The game removes a qualifying run automatically from the bottom of a column. A completed run must descend from King to Ace in one suit.

Plan around blocked cards

Keep these points in mind. Hint lists legal choices without promising a winning continuation. Checking the whole moved group helps you anticipate what will become blocked. Replay and Undo let you explore another approach to the same layout. A move can carry unwanted cards along with a useful leading card.

Your separate local record

A few details help explain this feature. Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants. Privacy & Cookie Settings lets you remove local saved games and results. Random Scorpion shuffles are not advertised as guaranteed winnable.